This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.


Charged attacks could be more useful than current


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    @Melly Dow I don't think +10% damage bonus would make any difference.Also current healing mechanic depletes hunger points too fast because relying on mere hunger points to heal.Saturation heal really needs to come back but in a more balanced way:1 per 2 seconds and hunger heal should be reverted to 1/4(as original)