Charged attacks could be more useful than current
I think 1 block additional reach for charged attacks is a bit exaggerate and it should be reverted to 0.5 but charged attacks could also deal 25% more damage and jumping attacks should be nerfed to +25%. This wouid make Charged jump attacks +50% while making spam-crits +25%(let's call them 'semi crits'). This would bring more strategies to pvp like choicing between semi crit with more kb(sprint+charged attack) or charged crit with less kb
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