This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

35

Melee knockback depends on your momentum (to discourage cowardly combat)

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  • 8
    Registered User commented
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    This + a movement speed increase for a few mobs could be really interesting! Love this idea. You can flip it on its head, too, by making it so that moving quickly (by elytra, horseback, etc) also deals more knockback than usual

  • 4
    Registered User commented
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    This is a really good idea! Maybe speed potions would also deal more knockback? I also think that on bedrock they should reduce the knockback resistance for netherite armor. Currently even with knockback 2 you barely move when you’re in full netherite.

  • 5
    Registered User commented
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    Very clever! I love this!

  • 1
    Registered User commented
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    This definitely could have potential, especially considering how momentum already exists for bows and tridents, I don't see implementing it into melee weapons as a bad Idea, and in fact It could really help in some situations.