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Copper, Blocks and Oxidation Feedback

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  • 2
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    Hydragon5 How would the ingots oxidize if you can't place them?

  • 5
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    Copper pipes would be a cool idea to compliment iron hoppers. We could also add copper rails that don't connect to iron rails so that they can overlap. I also think copper should complement most of iron's purposes because iron is used in too many different recipes creating an extreme demand for a resource.

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    I am hoping that since copper is an expensive block and it weathers over time, I was hoping that if we changed our mind on the level of weathering on a particular copper block (say we want it to be one less level of weathered, or we are tired of seeing a weathered block and want to see it normal again) we could revert it back to a previous stage using a tool or item (others have even suggested smelting in a furnace to restore it). For instance, and I'm just throwing this out here, you could create a tool like "steel wool" (made using wool and iron ingot or nuggets) to clean up the oxidation on the copper to revert it back a stage. Like shears this tool would have limited use, so every time you right click on weathered copper it uses the tool up. The tool/item doesn't have to be "steel wool" per se, but something to that effect. Plus, in real life, you can clean & de-oxidize copper by scrubbing it (and with some chemicals), so why not in the game? Anyways I'm excited for all the potential uses of copper!

  • 5
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    1. Ore Texture: Copper ore seems to actually be green when found in nature because of weathering, or at least some is. I doubt it would cause problems with emerald ore if copper ore looked more like Minecraft's "Cyan" (which is really more of a teal). Then again, I only did a quick search.

    2. I see some people on the internet suggesting more decorative copper features, such as copper bars, chains, etc. I would like this. Although, if it does come to pass, I'd like to request gold also receive the same treatment soon after.

    3. This may seem a strange suggestion, but it may be nice to have the option of "un-weathering" copper blocks in the world. Something like Sandpaper comes to mind immediately.

    4. Copper's weathering properties are cool, but slow. I understand that you can force it to happen in the real world by using eggs. My idea is this: a recipe of 8 eggs surrounding a copper ingot creates "Copper Patina." This could either be a durability item, allowing you to click on copper blocks to send them to the next step of weathering, or it could be an ingredient to make the solution that exists irl, which would do the same in-game.

    5. I'm disappointed that Drowned no longer drop gold. Netherless skyblock has been badly hurt this day. I appreciate the attempt to make copper renewable/more available, but given how much of it we'll need, is there a better way to make it work? Maybe in addition to iron ingots, Zombies could also drop copper as part of their loot table.

  • 4
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    Maybe add copper nuggets? I mean with all the gold nuggets and the iron nuggets, why not?

  • 1
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    Addison Mui Iron and Gold nuggets were created because of the existence of Iron/Gold armor that is smelted into a nugget. Copper Gear is not/should not be added, so the copper nugget is useless.

  • 5
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    I want to be able to get green fire with the copper, that would be cool.

  • 0
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    The camera from Education Edition could come to vanilla, made with 3 copper ingots, 1 Amethyst Shard, and 1 Tin Ingot (I have a tin post) You could use it to take pictures of what it is facing in normal survival, and on realms, you can use it to print out pictures you have already taken with the camera feature. You could put a piece of paper in a camera and it would give you a picture that you could put it in item frames.

    Zeffi Toto I agree with most of what you said, sandpaper would be cool, eggs definently need more usage, and the drowned definently need to be changed back. The copper ingot should be added to zombie drops.

  • 6
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    i think that copper should oxidize faster when underwater. or in rain.

  • 0
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    New tools maybe like a dagger or hatchet. What about using it to craft a talisman that can be worn in the head slot for a constant buff like strength, resistance and luck or instead it could be enchanted with any number of enchantments like feather falling, aqua affinity or luck of the sea but unlike armor you can have both protection and blast protection. Perhaps copper could be used for carts and wagons or a new type of boat that can hold chests. Copper could be used to construct a cave map. 

  • 0
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    willber unknown much of what you said doesn't make sense. A talisman that can be crafted early-game is WAY too op, and luck isn't even a thing in bedrock because loot chests generate differently. Plus it would take away the meaning of beacons. Enchanting the talisman with any enchantments also wouldn't really have a purpose, as it would be no different from just enchanting your tools with those enchants. Also, why would copper be used to craft a map?? Finally, crafting a dagger would be cool, but copper is not the material to use from this. And as for the hatchet, please tell us why it would be different from an axe.

  • 3
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    I have an idea for a copper recipe that might prove useful:

    An instrument (similar to a tuning fork or a triangle) that makes a sound which echoes in nearby enclosed areas (holes). That way, discovering new caves would feel more natural and would "add more strategy to mining".

    The resonating sound would come from a direction of another nearby hole, disconnected from the one we are in. It could even have some particle effects for better accessibility.

  • 1
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    Any thoughts on turning the old chainmail into copper armor, or copper chainmail?

  • 3
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    Copper wires can transfer redstone signals just like redstone. However copper and redstone will not be able to directly transfer signals to each other allowing for them to be side by side in contraptions without interacting with eachother.(similar to slime and honey) Instead if you wish for a copper wire to transfer a signal to redstone dust and vice versa you would need a new redstone device to do so. A copper outlet. This device would allow you to send a signal from a copper wire through one end and allow a redstone signal out the other and vice versa allowing for a switch between the 2. Additionally copper wires will have the ability to stack up allowing for upward redstone. One other thing is to also have versions of contraptions that work for redstone that would work for copper such as a copper comparator or a copper repeater. These devices would specifically work for copper so you wouldn't need to convert back to redstone for the same functionality. Additionally these copper versions of redstone devices would be constructed to work with the copper wires so that they would also be able to stack up on eachother, move down areas without being placed on top of other blocks, and by allowing attatchments for the copper wires from all sides of them.

  • 2
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    The brush for archeology should be used to revert copper back to a previous state of oxidation

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    You should make copper also be used as tools such as make it to where we can make copper armor, sword, axes, etc and that if we have copper and gold at the same time we can use a smithing table to upgrade the copper and gold into rose gold armor and tools and it could be the bridge of being stronger than iron but weaker than diamond mean while copper can be on a similar wave length as iron but with the speed of gold to make it different and that having a block of copper makes green fire.

  • 0
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    • Copper blocks should be able to conduct redstone with some unique properties. Proposals could be to conduct like a normal block but add or subtract from the signal strength. A regular block conducts with no change, but a copper block should conduct with 1 signal strength reduction f.ex. Maybe they could even be put in a row and work then like a full block equivalent of redstone dust. If you want to take it even further the different weathering variants could reduce by 1, 2, 3 or 4... and the waxed ones could increase the signal strength accordingly. This would enable some pretty cool mechanisms.
    • In keeping with the above, it would be really cool if Copper Stairs and Slabs would be conductive of redstone signals (contrary to other slabs and stairs which is not), it would be possible to create some really interesting mechanisms with that unique property
    • A lightning rod should output a redstone signal (without a comparator) to adjacent redstone lines and power a full block beneath it
  • 0
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    Copper together with a Skulk Sensor could be used to enable Unstackable Item sorting with redstone.

    Hear me out:

    A unique property of Copper could be that it made a sound if an item landed on it (15 sounds) that corresponded with either a Skulk Sensor triggering of signal strength or comparator triggering, with different items giving different sounds... and here is the kicker: the item would get different sounds depending on the weathered state of the block. With 15 sounds and 4 blocks, there is a total of over 15000 combinations. This covers all the items in the game, and even gives room to distinguish between items that are currently not sortable (f.ex. a diamond chestplate gives a different range of sounds than an iron chestplate). The enterprising redstoner could probably use this to create a multitude of novel sorters for unstackable items that would still be a lot harder and slower than current sorters. But it would give a unique interaction between items and redstone that could open the imagination of the technical community 

  • 0
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    Use Copper to create Redstone Wire in a way. It will not be the kind of janky modded wire, but full blocks. The idea is to use glass (which does not conduct redstone) and copper (which conducts redstone) together. So in a 9 x 9 pattern you can put it down like this:

    0 X 0
    X X X
    0 X X

    Where 0 is empty and X is either glass or copper. This will create a block similar to a Target Block that pulls and outputs redstone on the copper sides and does not conduct on the glass sides. The block will then naturally have a couple of block states 6 sides, 2 possible states for each, 64 possibilities. 

    This will allow for more compact wiring for the tech professionals and enable some interesting new things, without changing redstone for the ones starting out. 

  • 2
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    copper has so much potential, and the fact that its only able to do 3 things is kinda meh, don't know what else i would add but there should be more functionality to it.

  • 0
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    Magnetized Copper! It would add so much to the game!

  • 1
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    maybe copper if hard powered by Redstone can transmit soft powering to all adjacent copper blocks up to 15 blocks away, this would act as a compact restone wire but without replacing redstone. 

  • 0
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    DarkstalkerMoon Im just giving suggestions for a currently useless item. Im not doing full run downs of how they would work. (but heres a Example) A tailsmen with effects would have to be combined with a potion or instead some of the more unused items like heart of the sea, phantom membrane, etc. Its not that op because it’s taking a armor slot. as for the enchantments idea you seemed to think that was useless. the idea would be if you have efficiency or looting on your tailsmen well now all your tools have that effect while your wearing it. as for taking away from the beacons power i suppose someone could think of a balance. also i think all the redstone ideas short of carrying the current to damage entitys is taking away from redstone. As for the dagger idea yeah copper isn’t the best metal to make a dagger from but you still can, sadly there’s nothing else to use copper for. lastly the hatchet some ideas for it would be it could be fast, throwable, maybe damage through shields. perhaps a cross between sheers and a axe? im just trynna find uses for this copper stuff that isn’t redstone ideas.

  • 1
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    There are also things we can make using copper:

    1) Electrified copper fences( if the lightning rod is connected on top of them)

    2) Electrified tools like swords, tridents, shovels, hoes, pickaxes, axes and more

    3) Electrified shields

    4) Copper armor( if they want to add it ), if you get struck in different ways by lightning bolt it will give you special boost like you can run 3 or 4 times faster.

    There are more things we can make from copper for our advantages. Thank you and stay safe

  • 1
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    willber unknownthanks for clarifying what you meant, i don't think copper should be used for redstone as well, but i don't think it should have a place in combat either. (Maybe with the exception of Bronze)

    I've given a couple of suggestions on things copper could do to make it more interesting (Magnetized Copper, Copper Blocks spreading electricity from lightning (i dont think they should become permanently electrified) but copper's main use right now is building, so we need to come up with uses for it that we would do for quartz.

    For example, why not have smooth copper, a block with no outline on the edges that can be used for smoothness in builds? This would help for creations such as domes.

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    Copper is SERIOUSLY too rare to use for building structures.

    The main use I can see for copper currently in a build is decorative features of builds. However this needs a large quantity of copper or cut copper blocks. I prefer survival mode and I will have enough diamonds for a full armor and tool kit before I have enough copper for a roof on a small house. In fact I have more diamonds in my chests than copper *blocks*. In order for the oxidizing feature of copper to be fun in builds, copper needs to be MASSIVELY more available. Otherwise its just another creative mode block. It should not be easier to get diamonds than copper blocks. I was looking forward to this new ore... But its just too much effort for the limited reward.

  • 0
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    I think that copper should get its own Armor and Toolset. and maybe a possibility of adding a way to charge the armor with lighting and/or Redstone to give the armor and tools a buff upgrade for a short amount of time, but that might be too much so I'll be if we get cooper armor and tools get added in

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    Maybe a copper "tracker" that can be used on any pet or player, will always point to them, will aimlessly spin around if you are in another dimension, or the target is offline or dead.

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    everyone whos saying copper armor/tools should be added needs to think about what they're actually asking. If it will be worse than iron, well, since copper has the same rarity as iron, copper armor will never be used. Leather can be dyed, Gold is useful for piglins as well as early-game armor because mobs drop it, and Chainmail exists as a thing for some reason. If copper is better than iron (more protection) then Iron armor, which unlike copper is ACTUALLY USED FOR ARMOR, will become obsolete and fall into nonexistence. Lightning striking you would most likely happen mid to late game where you will have some form of diamond, so a copper buff from lightning wouldn't be a very useful thing either. Speed Buffs from a beacon would also not become a thing anymore. Everything Copper does either does nothing from a gameplay standpoint or can already be done by something else. Now, lets discuss Bronze.

    Bronze, unlike Copper, was actually made into armor and tools, primarily during the Bronze Age.

    Bronze would actually be better than iron because that is the case in real life. Unlike copper, since it is an alloy, it requires you to get both copper and tin before making Bronze, so Iron Armor would stay a step.

    Bronze would add a less late-game use to the smithing table, a block that can be obtained so early but is not used until you get netherite, the most late-game material possible. 

    Bronze would require a cool new ore to be added to the game, Tin, which has so many possibilities.

  • 0
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    1) Add copper chains that could spawn instead of regular chains in mineshafts to show age.

    2) Add copper tubes/pipes for decoration.

    3) Add rose gold armor that is made when you use copper on gold armor in a smithing table, rose gold armor is more durable and has slightly better defense than gold but is still very enchant-able.