Will Minecraft Java edition be available on ARM?
This would mean that all java versions should be made to run on LWJGL 3.2.3 for ARM support, vulkan(3.0) and metal(3.1) bindings for what ARM users need and better macOS performance than ever.
This results into a new .exe file for the Surface X and a new .tar.gz for Linux ARM and a new Lwjgl, OpenJDK 8 and Vulkan update.
Furthermore, OpenJDK8 has "planned" support for iOS, thus macOS and IOS can share the same executable.
I've also made a concept regarding Google devices utilizing the existing Touchscreen mode.
The Linux launchers could be ported to Android 9 for 64-bits and Android 7 for 32-bits (The first to use Linux Kernel 4(.4.0), Vulkan and OpenJDK 8).
Java is then provided by a new OpenJDK 8 based lightweight Android acceleration laye., also working in a ChromeOS sand-box, thus without security risks.
The Minecraft.apk launcher will be released in the Play Store and Appstore.
Thanks for reading!
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