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19

Inventory upgrade

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  • 2
    Registered User commented
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    Although I don't think this was ever stated as a design principle by the dev team publicly, I do think there's a reason why they haven't added items that just expand inventory slots. We've seen them add bundles and shulker boxes and ender chests, but never anything that just directly expanded inventory space. I can't say that I know the reasoning behind this, but it is apparent.

  • 0
    Registered User commented
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    Yes please!  A way to have 9 more quickly accessible inventory slots will make the game vastly less limiting.  I find if I go mining or exploring I have 27 slots filled before I start.  The next 9 quickly are filled with stones and ores and smelted ores and compressed those.  And then I need to drop a chest and leave inventory behind all the time, and make multiple trips just to move it all to the surface.  9 more will much more than double the time before things get clogged up.

  • 0
    Registered User commented
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    I think this would make sense, add a new square on the character GUI for capes and Backpacks (pick one or the other for that slot) and the upgrades would expand the player inventory, even if additions are small, say 3 slots per upgrade, it would make it more valuable than a bundle which is causing cross-platform issues. You could have a similar armor progression of the upgrades and it doesn't cross over into other storage ideas. leather 3 slots, iron 6 slots, gold 9 slots, diamond 12 slots, netherite 15 slots. having more Player inventory keeps sulkers valuable to expand especially with the increase number of items in the game.

  • 0
    Registered User commented
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    Yes, please, we need a larger inventory, even a slightly larger one. Micromanagement is fun until it's no longer.