The Tower of Courage would be a rare structure, like the woodland mansion, that would act as a challenge; it would only spawn in the plains biome. Unlike other structures, this one is cursed to entrap players inside until they either die or beat the top floor: this tower would almost reach the, current, height level (256 blocks). The tower would have 10-15 floors with a final floor, #16, as a final battle against a large sentient Illiger statue mini-boss. When the mini-boss is killed, the player would receive the achievement “True Courage,” would receive a boss drop (probably a special weapon or trophy item), and would be allowed to enter and exit the Tower of Courage freely.
The Tower of Courage’s curse, called “Courage Curse,” would prohibit the player(s) from leaving the structure and prevent them from placing blocks and mining the blocks that the tower is made of. The first five floors would only have monster spawners, floors 6-10 would have both monsters and traps (dispensers with arrows and potions), and floors 11-15 would have both spawners and traps and they would give the player(s) a random status effect. Floor 16, as well as the boss drop, would have loot chests with decent loot.
This tower is just a concept that has room for improvement, but I think a challenge structure would be a fun addition; this tower was designed with late game in mind, and it is advised that the player does not enter until they have decently enchanted weapons/armor with plenty of food/potions.
Please sign in to leave a comment.