This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

8

Fist Fighting (Kung fu or kirate)

6 Comments

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  • 2
    Registered User commented
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    I think holding both left and right click without anything in the hands should engage in both hands hitting instead, regardless if multiple mobs are nearby. Holding left click gives the regular punching animation and honestly that shouldn't touched.

  • 1
    Registered User commented
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    I don't want the repeated swinging of the arms to change either, I just want the swinging of the arms to change if you're looking at a mob/animal.

  • 2
    Registered User commented
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    But wouldn't it be better if you had that new animation for attacking with both hands and keep the original animation when only attacking with one? It would keep the derpiness that players love when they swing their hand in the air in F5 and incorporate the new look of hand to hand combat at the same time.

  • 1
    Registered User commented
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    You mean that it should activate when you fight multiple mobs? How would that work?

  • 1
    Registered User commented
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    I didn't mean it like that. I meant to say that the normal punching animation should stay the same, but if you hold both right and left click, it will use both fists instead regardless if you're hitting multiple mobs. That way you can swing both of your fists any time. Sorry, I totally didn't say that when I was responding lol.

  • 1
    Registered User commented
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    Oh okay, that would be cool.