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This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

24

Quiver

11 Comments

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  • 1
    Registered User commented
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    Post any balancing ideas in the comments

  • 2
    Registered User commented
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    i like this idea

  • 0
    Registered User commented
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    Just have the arrows In your inventory and switch which is in the off hand. 

  • 2
    Registered User commented
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    9 different stack and quiver would be held in the chestplate slot.

  • 1
    Registered User commented
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    By the way, there is already a post dedicated to this topic:

     

    https://feedback.minecraft.net/hc/en-us/community/posts/360011132332-The-Quiver

  • 0
    Registered User commented
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    Maybe it could function a bit like the upcoming Bundle item.

  • 0
    Registered User commented
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    I rlly think Quivers are a good idea

  • 1
    Registered User commented
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    To balance it I think it would be nice if it is a wearable but it shouln't replace armor (may this slot could also be used for elytra but you can't use both at the same time).

    Also 9 slots would be nice and also arrows could use more space in the normal inventory

  • 0
    Registered User commented
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    I think there is a reason why Mojang/Notch deleted the Quiver. I think it just will be overpowered

  • 1
    Registered User commented
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    The Quiver wouldn't actually be overpowered, but It would definitely be convenient for quickly switching between arrows, with 4 different slots to place your arrows in and having it's own slot (which could eventually have other uses, a "back" slot of sorts.)

    while shulker boxes can be used for storage, they have way too much space and require to be placed down, which can be very ineffecient in PVP. Infinity only works with normal arrows, meaning tipped and spectral arrows are left in the dust, along with fireworks. and lastly, the amount of time for some players would need to switch arrows is rather excessive, meaning the whole process is boring and stagnant, while also rendering you unfairly vulnerable. adding the quiver would fix all this, by making it so that you can quickly switch arrows by using your bow while crouching. This could fix these issues while also re-adding a forgotten Item that could have been (and would be now) very useful.

  • 1
    Registered User commented
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    I think differently. Firstly, 6 slots is too much, the quiver actually holds 20-30 arrows, I think it is not worth giving more than 32 arrows in the game. In history, it was perfectly normal to have two quivers on you. One could quickly switch between quivers. I believe that ANY arrow, even an ordinary one, must be held in the second hand before shooting. A quiver could eliminate this need.