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Customizable Sculk sensor

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  • 1
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    ... you can put a wool block to do that

  • 2
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    I was referring to the fact that in the same place if you break a block it will not detect it but if you walk it will detect it.

  • 1
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    Can't you do this with comparators?

  • 1
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    there actually already a way to do this its called frequency. if you put a comparator on the skulk the signal strength corresponds  to that events frequency meaning you can tell the difference between certain actions 

  • 1
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    You can do this with a redstone circuit (and a comparator connected to the sculk) that will only accept a certain signal strength. For example, if you only want the sculk to react to someone walking (a frequency value of 1), you would have a circuit that will block connectivity if anything above 1 redstone power.

  • 2
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    You can set up a system that will only give a redstone output if there's a certain frequency signal. This is the purpose of the comparator functionality.

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    it does that alrdy. just search for "sculk sensor strenghth vs frequency" they explain how it works somehow. its abit pain in the but to achive .. but it works.