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Dying to the warden displays the death message "[Player] wandered too deep"

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  • 24
    Registered User commented
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    “There are much older and fouler things than creepers in the deep places of the world”
    -Minedalf

  • 4
    Registered User commented
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    That is funny! 

  • 21
    Registered User commented
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    Plus if someone who doesn't know the contence of 1.17 and is playing on a server and someone dies from the warden, it'll make the new player scared to mine, which would really enhance the "first night" experience Kingbdogz was talking about wanting to achieve with the mob.

  • 11
    Registered User commented
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    I do feel like this is a good idea, but maybe this should also apply to dying in The Deep Dark in general.

  • 3
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    I would prefer the message "died out of curiosity"

  • 8
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    That death message is great. Voted!

  • 10
    Registered User commented
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    Also, anyone within the chunk that the player died in should hear a ominus sound...

  • 1
    Registered User commented
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    That would just be cool.

  • 8
    Registered User commented
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    That is if they died to the Warden directly. What if they died from something else while escaping the Warden? I was thinking, [Player] tried to escape from the depths.

  • 0
    Registered User commented
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    This reminds me of Frozen 2