X

NOTICE

Are you sure you want to report this?

This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

9

Weapon Mechanic "Defense-Attack"

8 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 2
    Villager BS commented
    Comment actions Permalink

    I love to hear your opinion about this weapon. Plus, vote and follow the idea

  • 2
    Manasa Miller commented
    Comment actions Permalink

    4 seconds sounds like a reeeeeally long time for stun, i mean, 0.5 sec might be okay, anything longer than that is generally long enough to end the fight.

  • 2
    Villager BS commented
    Comment actions Permalink

    Thanks for the review/feedback. I chose in 4 seconds because this weapon is designed for players who aren't good at pvp(like me), and 4 seconds is long enough to escape opponents

  • 0
    Manasa Miller commented
    Comment actions Permalink

    Ok. But if that's the case, It should just be 0.5 sec stun and their weapon flies a few blocks away, otherwise people use this, and when stun comes whip out netherite axe and crit other person to death.

  • 0
    Manasa Miller commented
    Comment actions Permalink

    so the other person can either pick up their weapon or run or use a spare

  • 0
    Manasa Miller commented
    Comment actions Permalink

    problem with weapons designed to help people who are bad at the fighting is they are normally way too op

  • 2
    Villager BS commented
    Comment actions Permalink

    Is this weapon too op? 

  • 1
    Manasa Miller commented
    Comment actions Permalink

    The stun probably is. Maybe just high upwards knockback instead