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This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

22

Attack dummy

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  • 1
    cranzag commented
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    It could give off XP, but I feel like that could be exploited for an XP farm

  • 2
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    When you hit it, it gives off a signal between 1 and 15 depending on how much damage you deal. If you placed a comparator next to it it would give a different signal depending on what you hit it with. Fist would be 1 the 6 swords would go from 2-7, trident(melee) 8, trident(ranged) 9, the bow would be 10, crossbow 11, firework 12, axe 13, hoe 14, pickaxe 15.