New Warden Ability: Skulk Fatigue
In order to keep Ocean Monuments from being mined through Mojang made the Elder Guardians give Mining Fatigue, which makes Ocean Monuments more of a challenge rather than a quick loot grab. I feel the Warden should do the same. When the Warden identifies that there is a player nearby it will give them the same jumpscare like animation over the player's screen, just like the Elder Guardian. However it will only do this if it has knowledge that a player exists.
The fatigue will give an effect that has the original effects of an Elder Guardians fatigue but with more added to make escape from the Warden much more difficult. In addition to the fatigue effects it will disable players from placing blocks, so that the player cannot just tower up and kill the Warden.
The effect will last for 3 minutes on NORMAL, and 5 minutes on HARD.
The effect will be disabled on EASY.
There will be no way to prevent the Warden from performing this effect.
The effect will only be applied to players that the Warden are aware of.
In addition the Warden could drop an Item to craft a Potion that gives this effect.
Thanks for reading. :)
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