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98

Thirst bar

8 Comments

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  • 5
    Registered User commented
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    This would be great, but there may have to be a way for people to access glass more quickly or even bottles.

  • 4
    Registered User commented
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    That’s nice, but it would make survival harder

  • 2
    Registered User commented
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    Good Idea

  • 3
    Registered User commented
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    Good idea. What if there was a 10% chance of the water giving you the poison effect and you would have to put it in a furnace to make it a 0% chance of poison.

  • 4
    Registered User commented
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    Or instead of being hard mode, it could be an optional thing. You could switch it on and off in the game settings, so that it some players who really don't want it, don't have to have it.

  • 0
    Registered User commented
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    Then back packs should be added then

  • 1
    Registered User commented
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    Good idea, a lot of things would probably have to be tweaked as well for the thirst bar. The player could sip from any water sources but it’ll only give them half a bar. Glass bottles and water bottles could now generate in villages or other structures to make getting bottles easier. Like raw meats, bottles have to be put in a furnace to make pure water so that you don't get the 5-10% chance of getting hunger or thirst effect. A new utility block can be added for thirst mechanics called the juicer, which can mix water bottles with fruits, or other food items to create new juices that fill up your thirst bar more. With a new utility block comes with a new villager profession as well, called the mixologist or the barkeep, which obviously can trade the new juices with you for emeralds. Perhaps hotter biomes and dimensions such as the nether, savanna, mesa and desert biomes make your thirst drain faster? Perhaps the lower your thirst the more damage the player will take as well?

  • 1
    Registered User commented
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    The bar should go down faster in a desert or the Nether