An idea to stop people from easily killing the warden:
I’ve seen people joke about how they can just either dig a tunnel and attack it (like you would with an enderman), or build a small tower and keep shooting at it (similar to how you might kill an iron golem). Here is an idea to prevent this from happening and make people run away like they should do: 1. Give the warden the ability to climb walls like spiders can. This means people can’t build towers because the warden will follow them up there. 2. Allow the warden to break blocks __if it needs to get to its prey__. This means people can’t dig a tunnel because the warden can then follow them.
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