This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

31

New enchantment

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    That is a cool enchantment! also will it go up from Critical 1 to critical 5?

  • 2
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    It should have four tiers, with a 10% chance to get a critical without jumping per level.

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    We should add something new to bows like, Tipping 1-3. Tipping enchant should make tipped arrows stronger. Tipping 1= 0.5 extra power Tipping 2= 1 extra power Tipping 3= 1.5 extra power.

     

    From Daxcoolkid13

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    40 different enchantments, I think you can do something there. One idea is e.g. "melt" which, for example, drops/melts iron immediately as an ingot and logically cannot be combined with "Silk Touch". Or "Jump boost(I - V)" that permanently increase your jump height. (if the shoes are worn with the enchantment). Same with "Speed(I - V)" Or an enchantment that allows blocking with the sword again (with right click). There is a lot and certainly very good ideas to implement this. And in a big update, no enchantments should be missing, damage it does on the contrary. I hope this will be implemented.