I'm a new player (bedrock edition), and I've just started experimenting with redstone, mostly building piston doors. I started with a 2x2, which seemed like it would be fairly simple: one set of pistons pushes out another set of pistons, then that set of pistons pushes out the door blocks, mirrored on both sides of the opening, with the two sets of pistons on an ABBA switch. Not complicated. Once I started building it, however, I realized I had no idea how to actually get power to all the pistons because of the absurd mechanics of transferring power with redstone.
This really, really shouldn't be the case. The operational parts of the circuit should be the hard part, not routing the power. Specifically:
- Why does redstone dust connect everywhere it can, rather than being switchable between several connectivity states? It shouldn't be impossible to run two independent redstone lines on adjacent blocks.
- Why can't redstone be placed on the sides of blocks? Why should I have to make a staircase just to run power upwards?
Something simple like a 2x2 piston door shouldn't take a PhD and ~800 cubic blocks of space to create, and a 2x3 piston door certainly shouldn't be outright impossible to create without quasi-connectivity. I feel like at one point there was a push to make redstone more accessible to new players (which involved things like removing QC and sticky piston spitting), but frankly, this kind of stuff is a big reason the system is so inaccessible.
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