In the combat test snapshot 4 it was made that loyalty tridents return when being in the void, like in bedrock. However on bedrock they return at Y-Level 0, but on java in the combat snapshot at Y-Level -64. This is probably because the void only deals damage below Y-Level - 64 in java, but already at 0 in bedrock. It is better to have loyalty tridents return at 0. When they return at - 64, the take way longer to return when thrown into the void.
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