Cool down should be classified into a few different types and should effect all other items in that category.
Some examples: if you throw a snowball, that cooldown will also effect ender pearls. If you attack with a sword, it's cooldown should also effect the sheild, not allowing you to block until you are able to attack again, and if the sheild is disabled, the sword should also be disabled.
If you activate a items cool down, that cooldown should effect all other items in that category.
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