Ever since the ability to heal by eating was implemented, I been thinking, Should there also be a hunger bar just like in the base game? It would work like it does in vanilla minecraft, shown by a brown bar, and it will naturally regenerate your health when you take damage but it would only deplete in adventures, and the player must eat to restore that bar. There should also be saturation bar to provide a healing boost, just like in the base game, which is shown by an orange bar. It regenerates your hunger, and regenerates your health even faster. It will also only deplete in adventures. Food eaten will also restore your saturation bar, with different foods restoring different amounts of saturation. It makes since to do this because it is based of the default game and should also share these features.