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This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

9

Fix hoes to make them have weapon enchantments

6 Comments

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  • 3
    Marko Nx commented
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    But what about the enchantment knockback 2? The hoes really need some big nerfs for knockback

  • 0
    super . commented
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    Marko Nx I know that the Knockback enchantment would be OP. That's one of the reasons of why I made this post.

    There are possible solutions:

    1) Being unable to add it to hoes.

    2) Make it less powerful on hoes.

    3) (As I said above) Make hoes deal less Knockback.

  • 0
    super . commented
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    Also, there is another idea (different to the first 2):

    3) When you combo, that the player doesn't lift on the air: Maybe controversial, but you could still do combo, but now your opponent could also escape, which would be fair, since hoes would be op if not (or if not applied the fixes above).

  • 0
    foot head commented
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    A sharpness V netherite hoe would be nothing compared to a sharpness V netherite sword! They need to add the enchants without any nerfing

  • 0
    super . commented
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    foot head I know that. But the knockback is the problem. I understand your point because I share it, but other people see the problem there, which is that the knockback would be broken on a normal skilled player.

    So, I reccomend seeing other people's points of wiew (my personal opinion).

  • 1
    PureAwsome334 commented
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    super . I like how you outline the problems of hoes being a weapon. I am totally in favor of hoes being official weapons! But, I think they should do slightly less knockback (2/3 of what they do now). They could be slightly slower, with an attack speed of 3. But if this happens, their damage should be increased by 1.