Its good that shields block explosions, but this feels too overpowered. For example, if a player is fighting a group of mobs, and a creeper explodes, it usually kills all the other mobs with it, and the player can still use their shield. If the explosion disabled the shield, they'd have to be careful and decide whether or not it would be worth it to let the creeper explode and kill the other mobs, at the cost of having their shield temporarily disabled. It could also have pvp uses as well, as the explosions from fireworks would be a new way to disable another players shield from afar.
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