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278

Make explosions disable the shield

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  • 43
    Registered User commented
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    I think it would be better that explosions could take more durability from shields. An explosion dissabling a shield has no sense, all the hit from the blast is absorbed by the shield. Why an axe can dissable a shield? because an axe gives a solid strike rather than a shockwave. However, may be taking 10% of damage could be a thing.

  • 5
    Registered User commented
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    This is a decent compromise, though in my opinion it's not really necessary because 5 damage reduction already makes a creeper survivable in normal mode.

  • 5
    Registered User commented
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    What if the shield does not protect the player from explosions? I think that's a better idea for PvE.

  • 5
    Registered User commented
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    Disabling the sheild doesnt make sense, I would prefer the sheild taking higher amounts of damage from explosions though

  • 12
    Registered User commented
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    It makes sense, because not only you nerf an overpowered thing without removing its functionality, but also this would be realistic, since a person would be stunned by the explosion itself.

    Also, it doesn't make shields useless, just a little bit less overpowered on that aspect.

  • 14
    Registered User commented
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    I think there should be some kind of penalty for blocking Explosions, whether it be this, or you take some damage, or something else.

    I'm not a huge fan of loosing more Durability, as I feel like that's something that's harder to notice, and might not make that big a difference.

    Blocking 5 Damage actually isn't enough to survive a Creeper explosion if the Creeper is right next to you, and you don't have good enough armor.

    (scratch that last one actually, I didn't notice they said in Normal mode. I only ever play Hard mode, so I dunno what the Damage is like otherwise)

  • 7
    Registered User commented
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    I agree, it should disable it for the classic 1 second, but for durability, I think explosions should deal durability based on how close you are to the blast, like how explosion damage is calculated.

  • 3
    Registered User commented
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    I think I'm gonna go with disabled shield and loses large amount durability. I mean both

  • 0
    Registered User commented
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    How does this effect PvE? All the mobs are getting exploded
    Super . Shields aren't overpowered

  • 1
    Registered User commented
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    I think that a good complementary idea for this post would be that when a shield blocks an explosion the player is pushed back, since it would be what would happen in real life, it saves you from suffering physical damage but the force of the blast wave of the explosion continues to affect you

  • 0
    Registered User commented
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    Without this shields are overpowered for blocking explosions, maybe it will also work with other types of explosions not just TNT.