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31

How is blocking by crouching not considered broken by the devs?

17 Comments

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  • 10
    PureAwsome334 commented
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    Not being able to use charged attacks while crouching is a massive disadvantage. You also move slowly when crouching, so I player can simply just stay out of a crouching player's range, and hit them with 200% critical attacks over and over, and not be hit back once!

  • 4
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    I also don't like the sneaking nerf. It only serves the purpose of nerfing this mechanic, which is still overpowered and very much ruins PVE.

  • 13
    Blast Burner commented
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    Surely this is a bug because blocking while hitting doesn't quit sound realistic

  • 0
    Enders Host commented
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    At this point I've kind of lost faith that they will even be able to make something that isn't worse than 1.8 or 1.9 combat. v5 was interesting, but for some reason they decided to completely abandon that direction in favour of the current mess of what can only be described as some weird, failed attempt at reverting to 1.8 combat.

  • 4
    DDZiroWan commented
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    Being unable to use charged attacks is a disadvantage only in some combat scenarios. For example in a scenario like a fight in an enclosed space, the one that is using shift to block and hit at the same times will win, which gives an advantage to those that use shift to block that should not be there.

  • 1
    super . commented
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    This was made for parity with Bedrock, which is on PC, consoles, and (the whole reason of this change) on mobiles.

  • 3
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    From experience, this is a bit broken, especially when using it to blockhit. Besides, I don't think there's a good reason to keep it, it doesn't add any depth or interesting decisions.

  • 5
    asoulspark commented
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    Agreed, this mechanic is obviously broken. Crouching and holding right-click should do the same thing, instead it gives a massive advantage to players who crouch. There's no downside to it, you move as fast and block as much damage as right-clicking, but you can still attack.

    If someone disables shield on crouch bc they don't like raising their shields while building, for example, they'll be in a large disadvantage. IMHO they should remove attacking while using shields altogether, it doesn't make sense.

  • 4
    super . commented
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    Basically everyone here don't understand that this was made to make exactly the same combat on both Java and Bedrock.

    Bedrock currently has this as a feature, and it's due to mobile users (and probably console users too). They don't have a "right-click" button, so that's why this was added also to Java.

    Also, this isn't overpowered, since it has some restrictions, like that you can't get the 200% bonus reach, or even disable the shield.

    And if you don't want to use this, you can disable it on the accsesibility menu.

  • 3
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    Joaqui We're not talking about blocking by crouching, we're talking about the ability to attack while blocking. That's what's broken.

    And yes it's overpowered, you can just sneak and fight a giant group of mobs, and not get hurt at all. Try fighting a huge group of zombified piglins. They can't even do anything if you just attack while holding up your shield, and you can just cheese the whole army.

    Edit: I also discovered that you were never able to block while attacking on Bedrock, so this isn't even essential for parity. Time to remove it.

  • 2
    Enders Host commented
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    Joaqui, that doesn't change the fact that it's trash. Bedrock is a different game with different requirements, the idea of parity is nice for features, but for things like this that are unnecessary and make the game worse, it isn't a valid reason

  • 0
    super . commented
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    If it looks like trash for you, remember that you can just disable it on the accessibility menu. There exist that option. Also, don't be rude with people just because they give different opinions.

    I understand that this isn't useful on Java, or not that much, and probably is for that reason that Mojang made a button on the accessibility menu to disable it.

     

  • 3
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    Joaqui and Enders Host I actually went through the trouble to test this on Bedrock Edition on my phone. Turns out it's not parity. You were never able to attack while blocking on Bedrock. Instead, the shield momentarily un-blocks right after you attack.

    This is not essential for parity, as blocking while attacking was never a Bedrock feature in the first place.

  • 2
    DDZiroWan commented
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    Joaqui, read the post well before commenting. No one wants for it to be just removed. Also no one was rude to you...

  • 0
    super . commented
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    Well, from what I've seen, you dislike it because seems overpowered. The parity thing isn't attacking while crouching, it's blocking with the shield while crouching.

    This was made to make easier for mobile users, etc, etc, etc. Much talking. It is needed to have equal combats on Java and Bedrock, but that doesn't mean that it couldn't be tweaked.

    For example, maybe you are invulnerable to a single enemy, but not with many. This was also made more for PvP, but that doesn't mean that mobs will stay as they are now. PvE will be tweaked, remember that jeb said that. Maybe zombies will deal more damage, or be faster, as an example.

    The reason of why you can attack, is simple: Mobile users don't have a proper "right-click" button. Etc, etc, I recognize that it needs more nerfs, or go back as the current Bedrock behavior, where the shield un-block at attacking.

  • 0
    Munnu1999 commented
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    The solution seems pretty simple, to momentarily disable the shield when attacking as it is on Bedrock. I am confused by claims that the speed does not decrease when the player crouches on Java edition. 

  • 0
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    I thought this was noted as a bug?!?!?