X

NOTICE

Are you sure you want to report this?

This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

32

Revert health potions to heal 2 and 4 hearts respectively again

8 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 16
    Registered User commented
    Comment actions Permalink

    I think it's fine. Potions are interrupted like golden apples now, so it's not like PVP will become a chug-off from it anyway.

  • 5
    Registered User commented
    Comment actions Permalink

    I agree, if you need more healing, just use more of them. You can stack them now.

  • 8
    Registered User commented
    Comment actions Permalink

    I think that it's actually good to have those features added. Since potions are given a bigger role when it comes to healing, it would make sense to have more aid, especially when you can't drink the potion when under attack. Maybe make the potion drink slower?

  • 4
    Registered User commented
    Comment actions Permalink

    2 hearts and 4 hearts is not too little if you have iron+ armor.

  • 5
    Registered User commented
    Comment actions Permalink

    I disagree. The buff to healing is fine. It's being able to stack potions that is the problem. Even if level 2 went back to only healing 3 hearts, that's still 48 hearts per stack of Instant Health II. If potions don't stack, that's just 1 potion healing 6 hearts, but quicker than it used to.

  • 12
    Registered User commented
    Comment actions Permalink

    I personally like the new change. It makes a reason to use instant health instead of regeneration.

  • 8
    Registered User commented
    Comment actions Permalink

    The change is fine. It is weird on how harming deals more hearts of damage (or healing to undead mobs) than the normal healing potions. Like Healing I restores 4 Hearts while Harming I damages 6 Hearts but when applied to undead mobs you damage them with 4 Hearts and healing them with 6 Hearts, respectively.

  • 2
    Registered User commented
    Comment actions Permalink

    no it's not. steak in 1.9 was just as good, easier to get, and stacked 4 times as high.