This category is for the special Experimental Combat Snapshot feedback only and features that exist in this snapshot only. This category is temporary and WILL be archived when we have a new snapshot to discuss. This keeps your feedback relevant, fresh, and current. Please focus on features that are IN the release and do not suggest new features/weapons/mechanics here. Thank you.

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Experimental Combat Snapshot 8c (see comments), The Details

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    Update: Version 8c

    Updated file: https://launcher.mojang.com/experiments/combat/ea08f7eb1f96cdc82464e27c0f95d23965083cfb/1_16_combat-6.zip

    This is a smaller tweak to allow for some additional shield testing. This is not the final test, but I will take a pause with updates for a while now, unless something dramatic happens.

    Changes:

    • Fixed knockback calculations for shields
    • Disabled crouch-shielding while jumping
    • Shields with banners are now much stronger than normal shields (10 absorption instead of 5, and better knockback resistance). This is not the intended design, just the quickest way of testing different kinds of shields without adding new items.