When villages generate, there would be a 3-5% chance that a seized village would generate. these villages are populated by illagers whose number would be determined by the number and type of houses and structures. All village chests would generate illager-related loot.
Vindicators would replace most villagers as the general inhabitants of the village. They would live in any house with a bed, but would not sleep.
Evokers and Vexes
All fenced pastures would be transformed into cages of iron bars and obsidian. On the corners of these cages would be wooden houses where Evokers would live. Depending on the size of the cage, it would house 3-7 vexes, which should no longer be able to pass through iron bars or obsidian. Evokers would also occupy libraries, which would have chests containing enchanted books.
I don't know what to do with ravagers. Does anyone have any ideas?
Witches would spawn in Churches and Leatherworker houses. The Cauldrons and potion stands would generate random amounts of random potions.
Pillagers would create cobblestone lookout towers and fire black fireworks when a player enters the vicinity. Their chests would be filled with fireworks and crossbows in addition to other pillager outpost loot.
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