So Minecraft doesn't want to add guns. Personally, I totally agree with them. But, it would be nice to have a gun add-on for a mini-game. So I made one. Crossbows serve as a 'rifle', and snowballs serve as a 'machine gun', and eggs serve as 'grenades'. The only problem with this, is now I can't add any more guns, because I've used bows, crossbows, tridents, eggs, snowballs, and bottles of enchanting. I could use splash potions, but I use those in my mini-game. I want more guns.
It would be so nice to be able to add projectile throwing items through add-ons. Not only would it let me add more guns, but add-on makers would jump on the opportunity to make custom bows. I think this should be done through a "minecraft:projectile_launcher" object. It should have to following things to change (not sure what they're called):
"continual_fire" boolean, default is false. Controls whether or not the items fires and starts charging again immediately after being fully charged.
"must_be_fully_charged" boolean, default is false. Controls whether or not the projectile can be shot when the item is only partially charged.
"full_charge_time" decimal, default is 1.0. Time in seconds the items must be charged to reach full charge.
"ammo" item, default is arrow. Used to determine what ammo the items uses upon firing.
I can't think of any other things, but if you do please suggest them. The snowball would have: "continual_fire": true, "must_be_fully_charged": true, "full_charge_time": 0.4, "ammo": snowball
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