Please read the pinned post on creating new biomes and dimensions. Remember that individual items, mobs, and structures should still go in their own categories - this is not a category for entire updates.

129

Dark End - End Biome

14 Comments

Post a new comment:

Please sign in to leave a comment.

Sorted by oldest
  • 7
    Registered User commented
    Comment actions Permalink

    I think amulets should go in the off-hand slot. 

  • 1
    Registered User commented
    Comment actions Permalink

    Me parece perfecto
    me encantaría ver un nuevo mineral

  • 4
    Registered User commented
    Comment actions Permalink

    I mean nether got update the end should it’s just some fruit a dragon some Ender men it’s the thing that feels like the oldest thing in Minecraft

  • 5
    Registered User commented
    Comment actions Permalink

    For the ghosts/lost souls they should become a cloud of particles when they die. You should then be able to collect up the cloud with a water bottle to get soul essence. Soul essence would be needed to brew either blindness or levitation potions.

     

  • 2
    Registered User commented
    Comment actions Permalink

    This might be a bad idea but maybe the ghosts can follow you back from the end to the overworld (or the nether if you decided to live there since 1.16).

  • 2
    Registered User commented
    Comment actions Permalink

    Finally someone make a good "end themed" biome, for me this is the perfect option. (srry for my bad english)

  • 1
    Registered User commented
    Comment actions Permalink

    Great idea, gives more of an ethereal part to the End. This could maybe even be the Void dimension or something. Adding new gems to create amulets or enchance tools/gear with gems is an amazing idea that would add a serious amount of customization to the game. New structures or an End City revamp could accompany this addition to the game.

  • 1
    Registered User commented
    Comment actions Permalink

    Good, I think there should be “Biome amulets” that give you special abilities when in the biome that the amulet is “made out of”

  • 0
    Registered User commented
    Comment actions Permalink

    Maybe, along with the darkness, ghosts/lost souls would give you blindness.

  • 0
    Registered User commented
    Comment actions Permalink

    Amulets should only repel ghosts.

  • 0
    Registered User commented
    Comment actions Permalink

    estaria bien solo que la oscuridad nosea tan densa

  • 1
    Registered User commented
    Comment actions Permalink

    Esta bien y yo también pienso que hay que actualizar el end

  • 0
    Registered User commented
    Comment actions Permalink
    The ghosts are a good idea but I don't think they are good for the end, since I consider that the ghosts are better for the nether, maybe add a mob type "warden" a monster that generates respect when seeing it, with unique mechanics and a intimidating look.
     
     
     
     
     
     
     
     
     
     
     
     
     
     
  • 0
    Registered User commented
    Comment actions Permalink

    My ideas for the 1.19 (speaking of the end), would be to finally find a utility to the head of the dragon, its usefulness would be to have a new boss, who will be able to beat only in difficult and who would all be at the top of the towers of the end. In terms of new mobs it would be nice for minecraft to release a cow with Chorus, this cow does not reproduce with hay but with Chorus, I know this looks a lot like modded minecraft, but it could make the game a little, like the minecraft we know, create a new biome for the end, and also make sure that the grounds of the end are infinite, as many hope is to have a new minerez, I do not say that it is useless to add new minerez, and moreover I find that it would be quite complicated for the mojang team, but if you find a beast of ideas, you are geniuses