Allow resource pack creator to force the rendering of an adjacent block via cullfacing, indeed, each time we model a full block smaller than its hitbox, the adjacent blocks decide to cullface, which unfortunately makes the adjacent block invisible when we put our custom model besides. This is why I created this request to obtain a way of forcing the rendering of adjacent blocks, despite the cullface parameters of their JSON.
I hope to use something like this in our future custom models 3D :
"__comment": "true force adjacent block to render their face without taking into account their cullface parameter",
"north" : false,
"south" : true,
"up" : false,
"down" : true,
"east" : true,
"west" : true
This is how Minecraft works:
As you can see Loom is 3D and thinner than before, but we could see through the adjacent blocks, that's why I would have this in Resource Pack, to prevent this hideous thing (and also prevent Xray)
Screenshot made with Faithful 3D resource pack
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