Note to moderators: I've revised this, and if this breaks any rules or is similar to any other posts, please tell me which. Thanks.
You've all met the Illagers. They hide away in camps, wielding crossbows, or dwell in mansions hidden away. I have created a brand new addition to their ranks: the Warlock. (Formerly, the Pishogue.)
This new Illager uses new evil magic to attack. He stands at 2 blocks tall (like the others) has 70 health on easy, 80 on medium, and 100 health on hard. In terms of appearance, the Warlock appears as such:
(Yes, that's a powdered wig.)
The Warlock spawns in his own new tower, and when a player reaches the Warlock's chamber, he'll enter attack mode. As his main form of attack, the warlock raises one hand, and waves it around. He then conjures a spike and after 0.6 seconds, he'll throw it at you, dealing 5, 7, and 8 damage on each difficulty.
The spikes vary in size, and disappear after a short while after being stuck in a wall or if the block they're on is broken. Shields can block the regular throw attack spikes, reflecting them harmlessly. They don't damage the Pishogue or other Illagers, and are affected by gravity.
Other attacks include a row of spikes in a line up to the player like the Evoker fangs, shooting a ring of spikes outwards from around him, and summoning a shield of large and small spikes in front of him, which will block weapons, arrows, and potions.
Like the Illusioner, the Warlock doesn't participate in raids. That would be unfair.
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