Option to separate "attack" and "use" button on console.
When playing Minecraft Dungeons on Xbox, the 'a' button is the button you press for picking up items interacting with the environment and attacking. I feel this button is too general and fails to activate the right output in certain scenarios.
e.g. When in combat and I need to revive a friend but there is an item on the ground nearby. If I press the 'a' button, I don't know if it will start helping my friend or pick up the nearby item or allow me to attack the enemies.
I am unsure if this is an issue on other platforms or control schemes but it is my #1 issue with the game at the present.
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