Ever used a custom world, only to see ugly bedrock at the bottom of the ocean, or terrain that can't be built on because it's literally at the height limit? Well TerrainBase and TerrainHeightLimit have got you covered. TerrainBase will prevent empty space from generating below the specified value, replacing it with solid terrain. TerrainHeightLimit will prevent terrain from generating over the specified Y level, but decorations and structures will still generate above this level.
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