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If you want to propose a change to an existing structure (like villages), or add something brand new in a current dimension or biome, this is the place.


New overworld structure (Cave ruins)


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  • 3
    Registered User commented
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    In general, more structures with randomly generated rooms and layouts would be great for exploration. Think desert temple (1 room with loot, every one is approached the same) vs woodland mansion (many rooms in unique configurations, requiring adaptation in its approach and rewarding exploration with loot throughout rather than only at a single goal).

    Relating to this suggestion, I have two opinions. First, the structure should not use monster spawners as a trap; multiple spawners in close proximity can easily be defused then are abusable in a farm. Second, it would be great if the structure had a large variety of traps; with little variation in traps between structures, learning to avoid them becomes easy enough that the traps are rendered ineffective.

  • 2
    Registered User commented
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    I love this idea! Anything cave-related i would love in minecraft...
    Maybe there could be different versions, like soggy caves that have small lakes of water that have sea pickles in them, and water dripping from the ceiling and in some areas, having water pour into the lakes. There could also be a lava variant in lower layers of the world.

  • 0
    Registered User commented
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    Yes! I agree there should be a underground ruin, I feel that it would give another reason to mine. Compared to the other structures and where they are found. Having one hidden would be fun to find and explore, compared to a dungeon. It would give the underground a better look and make it varied and different feel overall.