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/gamerule dochestrock true/false


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  • 2
    Andre Chen commented
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    Not. Everything. Needs. A. Gamerule.

    Why do people always see gamerules as some sort of panacea that will instantly solve their every mapmaking dilemma? Apply some problem solving and use the features that are already there, such as the Lock tag.

  • 1
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    That is already a thing

  • 0
    cowslayer7890 commented
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    (java) you can set the chests nbt to be Lock:"some random text"

    and then they can only open it if they are holding an item with that name