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21

invincible ( achievement )

8 Comments

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  • 15
    Zac Bon Bon commented
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    three in-game days is relatively easy, would need to be longer like 100 in-game days or even longer than that, but three is relatively easy to complete

  • 5
    Ivy Le commented
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    I think surviving continuously until you beat the Enderdragon and win the game (without using Totems of Undying or any other items, like potions, that would heal you) would be a better way for this achievement to work. Your invincible so you don’t need anything to heal you, except for food, or revive you.

  • 5
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    I feel this would either be too easy, too farmable, or too controversial depending on how it is implemented.

    An achievement requiring you simply survive for any given amount of time can easily be 'earned' by afking.

    While yes, an achievement requiring you stay alive for an extraordinary amount of time might seem alright, afking makes it too simple and otherwise it would be off-puttingly difficult for newcomers.

    An achievement requiring you survive until you have accomplished something, such as killing the ender dragon, would be impossible to add because it would mean that if a player dies once they could never get the achievement, which isn't in the nature of Minecraft's achievements.

    My only idea is that perhaps one must reach 1/2 heart x amount of times in a row without dying, which (while still farmable) prevents the issue of it being exceptionally difficult for newcomers, while still being a challenge for pros or those in the end-game stage.

  • 1
    GitRekt228 commented
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    To easy and pointless, Philza suvived 5 real years

  • 0
    BlueNarwhal56 commented
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    It's a good concept but I think maybe have it be 100 or more days or after you beat the ender dragon (from when you enter and leave the end) without any healing besides food. My final suggestion I haven't seen yet is drinking/using all strength potions with enchanted netherite or wearing enchanted netherite on general as all three of these will be end game achievements.

  • 0
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    Advancements are never "Get X quantity of Y". This is an important detail made clear by Mojang and a view I fully agree with.

  • 0
    philip stoker commented
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    Maybe it should be more like 100 real world hours with no death (at all. like hardcore mode) and make it only achievable after you complete other achievements like kill the end dragon and wither and all the other combat related achievements. It would be hard even for long time players this way because after even one death in the world this achievement is gone or instead of having this an achievement you get once it’s an ongoing thing after you die you loose it and have to get it again.

  • 0
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    Not dying in-game for 3 days is way too easy, as it can easily be earned by AFKing. I say to achieve this achievement, you must kill the wither boss without dying and without using any healing items except for food and golden apples.