As per the title i think an enchantment as rare as a soul speed would just be ignored if it compromised durability. Durability loss can be a hassle. I think that'd be a shame because it's a neat enchantment.
With foods such as golden carrots in the endgame hunger is not a big issue and neither is durability since we got mending. The reason I think hunger is a much better penalty is because the durability loss will only mean more time spent at a mob grinder to get your mending to patch it up. If a players food usage gets higher they might need to build a better farm. I think it's more fun to stress the need of resources other than experience.
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