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We don't need coyote timer


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  • 1
    ShinokuMiyah commented
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    It may be useful for console or controller players, but for M&K, defintely a big no.

  • 2
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    Definitely Agree. Even playing on controller I wouldn’t want this. Imagine M&K players abusing this by putting the cursor and immediately spinning around. The Knockback is so broken. It’s just not worth it, Jeb.

  • 0
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    Coyote time also made me hit a villager on accident... Also, I shudder when I think of the consequences coyote time has for pvp... for pve, i think it should be added to only work on hostile mobs, so I won't hit a tamed wolf, horse, or villager by accident. for pvp, it should be removed as it makes it too easy to land all of your hits, and too hard to dodge.

  • 0
    KennyTVN commented
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    Definitely agree, the biggest problem in not being able to hit and deal full damage was the 1.9 damage cooldown - with it mostly out of the way, there is no need for such a major adjustment in hitting.