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47

Make Armor only work if armor is actually hit

16 Comments

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  • 4
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    This might become weird when you consider resource packs, and how they affect armor appearances. Also, chain armor would be 1/2 as good as it previously was.

    Finally, the implementation for this sounds like a nightmare. I would fully support this as a mechanic, but I don't see any reasonable way to make it work without massive changes to the base code of the game.

  • 1
    danielrab commented
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    it wold not be even so hard to implement, just break the hitbox into smaller pieces make each piece of armor protect its own hitbox.

  • 4
    keyshift5332 commented
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    I like where you're headed, but it would make everything except the chestplate/helmet obsolete, as that's where *most* mobs hit you

  • 6
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    You’re kidding right. This is Minecraft. This will change too much...

    Are you saying that if you hit someone in the arm, it will deal full damage, even if they have full Diamond Armor??? If Not, Wouldn’t this make PvE super easy against mobs with a little armor?
    ”Oh, Almost full Diamond Skeleton, you have no boots, what a shame, I’ll just 3-Tap you with my Diamond Sword.”

    Why does this have a decent amount of votes?

  • 5
    PureAwsome334 commented
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    VoltageWarning, I am pretty sure that Leovaldez94 means that mobs hitboxes should basically be divided up into 4 seperate ones, feet, legs, chest, and head. If you are wearing armor everywhere except your head, all hits to your head should not be reduced, all hits to your chest, legs, and feet should be. Also, in games like Survival Games, if a player has leather leggings but an iron chestplate, it would make it a good strategy to aim for their legs.

    I do not think arms should be included in the hitboxes, and personally I think leather helmets should cover all of your head. But I still definitely agree with this post.

  • 1
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    It’s a cool idea (If How Pure Awesome suggests is how it is, not this guy). But it is kinda unbalanced.

    This would be a big change, but if it were added, they would need to be some balance in it. Like having an Iron Chestplate would protect you a little in all areas, but mostly on the chest. Using Elytra would make you very vulnerable if this isn’t the case.

    I’ll admit, this has potential, but it has to be added correctly...

  • 2
    TungCR commented
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    You should get different damage on different body parts. An example is hitting in the head or chest would deal more damage (maybe has a chance to deal critical damage without jumping) than hitting in the arms or feet to avoid people hitting in the arm. And helmets (and chestplate) should be useless against fall damage

  • 2
    Grefald commented
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    no, it wouild ruin the combat experience

  • 0
    Tyler James commented
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    Then pvp would change to players targeting the other players arms lol.

  • 1
    Mc Rat commented
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    This would change pretty much everything

    No support just because of how challenging this would be to implement right

  • 1
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    Not to be rude, but go into a singleplayer game, and put on all armor parts except for pants. the feet of the player are so small that they would be impossible to hit, making boots useles. Also, the helmet would be useless because most player hits are directed toward the chest/legs, and the rare hits that do go to the head hit the face, not the helmet. Also, chainmail would become super risky, because it would only protect you half the time.

  • 4
    Nancok commented
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    nah, sounds like incorporating complex and unnecesary mechanics for the sake of realism instead of actual functionality

  • 1
    Mc Rat commented
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    ^Basically this.

  • 0
    Tyrone Harris commented
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    They could add functionality with the smithing table where you can add a face shield, make them bigger, etc.

  • 0
    truggles1 commented
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    No no no good idea but would make armor have to be completely changed.

  • 1
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    Maybe you should have for armour for seperate body parts each protecting their respective body part like faces armour or arm protectors these of course the regular enchantments would work on them.