There's a lot of feedback regarding availability of adventures, such as for people living in the country. This could also addresses other feedback given, such as daily / weekly goals where epic items are required (E.G. wool, mobs). I feel I have a viable solution to the problem.
Loot tables need to be updated to make every item available via tappables. It lessens the value of doing an adventure just to get items, so this idea isn't without its flaws, but it's a change that could make the game more accessible as far as finding better loot. And people will still find reason to do adventures, as items could be more common, and frankly it's an enjoyable side to the game anyways.
There's been feedback about new tappables, like caves and dungeons, which could be less common than other tappables like grass and rock, but still common enough for everyone to find them, and with loot tables that have items most frequently found in adventures. Ultimately though, all items should be available via tappables.
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