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59

(Gameplay) Daily rewards and monthly themes

under review

7 Comments

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  • 4
    Epi Con commented
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    OMGED NOPE!! that daily login stuff is everywhere pls no, on the surface it might look like a good idea but it overall takes away interest from the game instead, why bother going on adventure when u can just get stuff by logging in daily?(if thats what u mean by daily reward).

  • 1
    Scribes Ghost commented
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    The monthly reward could be a rare mob

  • 1
    Repet316 commented
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    I feel like daily rewards and such are a cool idea, but will begin to clutter the game and eventually make it feel like candy crush. We already have to wait for crafting and smelting (an exponentially greater amount that normal) and can barely access resources without going to an adventure (which is difficult in areas that aren’t cities or suburbs). I would love a rewards system, but executed poorly would be a very negative impact to a game that already is not feeling like Minecraft’s benefits of not being blaring about in app purchases. I don’t know, maybe it’s just me.

  • 1
    Commandbt45 commented
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    But no daily reward

  • 0
    CoolGuy062110 commented
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    Heck yes! This is what I was looking for. Also if you go for a long time you could get to the point where you get mine coins.

  • 0
    Mercutie73215 commented
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    or minecoins

     

  • 0
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    Reply to "Mercutie73215" Minecoins are the main currency that REQUIRES real-life money, unlike rubies, which even though can be bought are still easy to get. This means that minecoins should never be given out for free or for a petty job.