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Honey blocks should not be able to stick to slime blocks.

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  • 0
    Euant3x commented
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    from either side of the argument, i don't think it is valid to cite a reason for them sticking/not sticking because in the real world it "would not make sense" because this is a game where the hills are made of pure, stacked right angles, there are monsters that looks like grass that suicide bomb you, and giant zombie-bats that only appear for those who neglect to sleep.....

    a good reason for adding features to the game is because it would make the game more interesting. Minecraft isn't just a game, its a platform, and features like slime blocks and honey blocks not sticking to each other would allow such incredible creativity to be born from it which is why they shouldn't stick to one another!

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    ProfApex commented
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    Instead of this, what if sneak-clicking on a side of a honey OR slime block with, say, a dirt block or something like that, makes just that side not sticky? Or can be saved easily as block days, thus not effecting the pushability of the blocks, and allow slime and honey blocks to slide past eachother, and being more realistic than two sticky blocks that somehow magically don't stick together.

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    jumper2121 commented
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    Agreed.

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    xeroshi commented
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    Absolutely agree!

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    PolarMammoth commented
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    This is an absolute must to really unlock honey block potential in my opinion.

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    Eric Veilleux commented
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    Make some homemade slime. Get some honey, or maple syrup if you don't have any. (Basically some slime and anything that's a liquid and is sticky) pour the honey on top of the slime. See? The honey rolls off the slime at the same speed as if it were just another solid surface. THAT is the true science behind why they wouldn't stick.

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    I agree with the main proposal. However the block should stay same size,because the hit box is easier to slide down on.

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    Even if the reasoning with water and slime doesn't make much sense, I agree with this idea for the sole purpose of avoiding repetition in mechanics. The honey block is an awesome block as it stands, however, the restone aspects cant be used for much outside of flying machine cockpits from the sticking property of honey. This would not make the block OP, this would not make the block less useful, it would only make slime blocks a useful block again as you would have to set up slime farms anymore.

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    RealCoder01 commented
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    To whoever says honey is easier to farm than slime, it may be on really, really small scales, but to find more bees requires you to explore and bring them back to your base (remember that bees don’t grow from manually placed saplings) while slime chunks are practically everywhere, slime farms can also be as big or as small as the player wants them to be and can require any amount of work, provided the player is ok with the output of slime balls for the amount of work put in. Slime farms require hard work and dedication to build while finding bees requires patience and dedication. It is different, and in my opinion slime will be much easier on a large scale than finding millions of bees (especially given that flying tnt duplicators exist to mine out spaces)

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    Mince rafter1 commented
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    Features in a game need to make intuitive sense to the player, otherwise it will just be nonsense that exists/happens for no apparent reason whatsoever. That is why giving a reason for the behavior is so necessary and pertinent here, because no apparent or obvious reason exists normally without at least some explanation for it. If something were to revolutionize the game, that won't matter in the slightest if the implementation of it is complete nonsense. People want it so much that they are either blind to or simply don't care about the significant flaws with it. If people really want the behavior to exist, then they should be looking for more reasonable approaches to it, or should look into other possible explanations for the current approach, rather than outright ignore and downplay the significant issues at hand.

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    MukiTanuki commented
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    Honey is a LOT easier to farm then slime.  Farming it only requires a simple, comparator+dispensor setup.  It takes no more than 10 seconds to do.  Not to mention once you find 2 bees you can breed up as many of them as you'd like to create as many hives as you want to get as much honey as you need.

    In order to create a slime farm, you have to first find a slime chunk (which requires digging out an area underground and sectioning off chunks), you have to dig out said chunk, create and light up spawning platforms, create a luring+killing mechanism, and create an item collection.  Why would players go through all that effort when they can just stick a dispensor+comparator in front of a hive?

    No one here is saying honey isn't useful- it's very useful!  But it's functionality in redstone is very redundant and makes slime blocks almost entirely unnecessary in any type of slimestone/flying machine setup.  I DO think that the two blocks shouldn't stick to each other as it would give reason for players to collect both to be used in conjunction with one another.

    I also DO think that honey blocks should be able to conduct a redstone signal for the same reason SOULSAND can conduct redstone signals; it's hitbox is smaller than it looks, but its visually a full block.

    I believe it's no more or less "intuitive" than something like pistons not sticking to glazed terracotta or not being able to push obsidian.  They're just some of the underlying "rules" of MC that help to make it better.

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    You won't be able to get 3000 honey blocks in a decent amount of time.

    You can easily get 3000 honey blocks in one hour from a decent slime farm.

    Honey is completely redundant except for its hitbox, the fact that it doesn't transmit redstone, doesnt throw entities like slime does but carries them along if they stand on top.

    Honey sticking to slime is just as logical as it not sticking to slime is.

    Honey sticking to slime is just as much of a load as it not sticking to slime is. The devs claiming that the honey block would be overloaded with one choice rather than the other is a rther pointless statement.

    One choice will lead to the emergence of new game mechanics unique contraptions and many other interesting shifts across the entire games landscape - where as the other choice pretty much limits the block for "Parkour" mini-game use only.

    Lastly - having honey bottles or another glue mechanic as a replacement is an idea that fails in practice as soon as you consider a decent scale. Having to carry around 10000 bottles of "Honey" glue just to execute smaller large scale projects simply won't work. The amount of time that is used just managing inventory for this solution would be days or weeks.

     

    The suggestion here satisfies all requirements for enhancing the game without doing a lot of damage or any particulary strong downsides. It confuses me as to why the blocks were not implemented like that from the start.

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    violine1101 commented
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    In the latest Bedrock beta, slime blocks no longer stick to honey blocks. Let's hope this change makes it to Java as well.

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    Mojang pls im a redstone guy and the fact that they stick together disapointed me.

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    AvgZing commented
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    Changed in the 1.14.0.2 beta on Bedrock, change coming to Java in tomorrow's snapshot! (probably)

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    lorhof1 commented
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    Great Idea!

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    PlumCheetah9 commented
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    Seems this has been implemented! Thank you for listening Mojang *thumbs up’!