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386

A new type of Survival Mode where you start in the Nether

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    Aepokk commented
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    I've been super wanting this, and the cursed respawn anchor is an extremely good idea. I'd also like an update to the custom worlds creator, on a slightly related note... it's fun and all to make a crimson forest only biome, but the joy only goes so far in a stone cave with overworld sky fog and water lakes.

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    Filip600 commented
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    Instead of a mode it should be a world type,so you cant go to the overworld,and maybe the end.

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    RealSugi commented
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    I can see many people saying that there should be iron and diamond added before this game mode. Well there is no need. we can go to the overworld to find iron and diamonds! Because all we need to go to the overworld is to get obsidian by bartering with piglins. And we can get gold from either mining gilded blackstone or nether gold ore with any pick! but if you still want iron and diamond before going to the overworld you can get iron from bartering with piglins too and diamonds from both nether fortresses and bastion remnants loot

     

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    Leds K commented
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    1. yep
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    Mariomassimo5 commented
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    I love this idea! It popped up in my head aswell when I first played the update! I feel instead of the infinite respawn anchor, you just spawn with a normal one since it would spice up the action and living in the nether would be easier. Once you run out of charges you spawn elsewhere with a new anchor.

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    Arconyx1522 commented
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    This needs to happen.

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    Maybe they should add a tier 2 Respawn Anchor that has infinite power. Maybe crafted with an Anchor surrounded with a rare type of glowstone.

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    this is an amazing idea i would like this to be implemented

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    That's a good idea. I see one main problem however: no iron/diamond.

    You'd have to raid fortresses/bastions if you want to get iron/diamond. Else you'd be stuck with stone/gold tools most of the time. Moreover, because there's no water (nor diamond pickaxes), you'll need to barter with piglins for the obsidian needed to build a portal (costing on average 11.5 gold ingots per block).

    The starter biome would also play a huge role in your success. Nether wastes and soul sand valleys guarantee death. And you'll have to travel between the forests and basalt deltas for wood (and food) and stone respectively. Biome generation would have to be tweaked a bit.