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Add Amplified worlds to Bedrock

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  • 14
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    I look at the Java Edition of Minecraft and I love the amplified worlds that it has. First, the generation of the biomes is beautiful and engaging. But it makes a great challenge for those who want that kind of terrain, the challenge of going through crazy terrain all over the world. Many dream of this coming to bedrock. I know there are hight limits on bedrock for stability issues, but that's Mainly for the ability of moble devices, the xbox one, and surely the xbox one X could handle that perfectly. Many PC's would be able to handle it too. Even the ps4 can handle that very well, and remember how it worked well for a start on the legacy console edition. It's just the moble devices that struggle, but I don't think it's great to hold it back just because moble devices struggle with it. I know the main focus is the Nether update right now, and future updates, but amplified world option can and will impact previous updates for the better! Just think of the structures, that would be very interesting for how it to play out. If you add the option for at least mainly the consoles and PC's because people who have those higher end devices do not want to miss out. Please consider this feature, and I know that many others would love this feature. Think of all the fun and sparking adventures many players would have. I had made posted this as my own feedback idea, but it was removed maybe because it was too similar to already posted ideas, so I'm reposting this as a comment for supporting someone else's idea. Please Minecraft team, consider this, I very much support this idea, especially legacy Xbox One players loved the amplified terrain option, especially to make creative bases and houses, but that's just a small reason people would like this. This is very important to a lot of the community.

  • 7
    Registered User commented
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    This should totally be added!

    There could be a warning that it is meant more for consoles when you attempt to create or join an amplified world/server. I'm sure this would work fine on all console editions.

     

  • 7
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    I think amplified worlds would perfectly fit into Caves & Cliffs, because it could make mountains even MORE epic.

  • 3
    Registered User commented
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    Gret idea!

     

  • 3
    Registered User commented
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    Definitely gotta happen. Its not like my mobile device can’t handle a couple thousand entities and 12 mods at the same time...

  • 3
    Registered User commented
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    I'd love to see this

  • 3
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    You can open a Java Edition Server with an Amplified World and than install Crossplay plugins so you can play with the Bedrock Edition on the Amplified World, esay

  • 2
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    very good idea

  • 2
    Registered User commented
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    yes I wanted to make an amplified world base for a long time but it's not there in bedrock

  • 2
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    This needs to come to bedrock. I don't see any reasons why it can't. I understand phones might struggle with this feature, but that shouldn't result in bedrock players being unable to experience this feature. We need this world type, especially since we recently lost the old world type. Bedrock deserves to have this epic feature. :)

  • 1
    Registered User commented
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    Yes, one of my favorite maps generated from the Java version had me in a large box canyon and I loved it.

  • 1
    Registered User commented
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    I don't know how common it is for developers to respond, but why can't we have amplified worlds? I hear people saying it's because mobile devices can't handle it, but I want to hear from a developer the real reason we can't have them. If it is because of the limitations on mobile devices, then why not just have a warning message, and worst case scenario, mobile users ignore it and experience a crash or some lag in the game. If someone from the Minecraft team could respond to me, or if someone could share a good way to ask my questions, then that would be great. Thanks to anyone who takes the time to read this message, and God bless.