Are you sure you want to report this?

We've split up the commands, scripting and mods, and add ons category! Please be sure you get your thread in the right place.


/OnEvent (EG /OnEvent entity death @a fall_damage run say Oof)


Post a new comment:

Please sign in to leave a comment.

  • 0
    RELapis commented
    Comment actions Permalink

    Personally, I would prefer it more as /event <event type> add <command> as you can have the command be run by the entity experiencing the event, and at the position of the block.

    So for your saying oof, it would be /event death.fall_damage add execute if entity @s[type=player] say Oof

    Then, you could have /event <event type> add <command>, /event <event type> list, /event <event type> query <command>, and /event <event type> remove <command>.

    So the add will add the command to the event, list lists all commands, query returns true / false for a given command, and remove removes the given command.

    Perhaps instead of command, you supply a "key", and then remove the key.

  • 1
    Comment actions Permalink