Swamps feel dead. They obviously need more wildlife, so why not wildlife that is undead? That will definitely solve the problem.
My first idea was the pickled drowned. But I have more ideas than just angry undead cucumbers! My next idea is quite a rare mob: the Aberration. This would work a bit like a phantom, but it would spawn rarely in swamps when a player is going around graveyards (a rare structure). It would look like a ghostly crocodile with four wings in the places of its legs, which it would move like boat oars. It would mostly float high above the player, occasionally making noises that would sound like if a phantom's call was put into a blender with a ghast's whines. Sometimes, though, it would fall down at the player, doing massive damage upon a direct hit and sending out a damaging shockwave of particles that would knock back any who didn't get the message to jump. If the one it was stalking got low on health, it would fly much lower and eventually, if the player were to get down to the point where their health bar was bouncing up and down quickly (2 hearts and below) it would come down to face level and bite, dealing enough damage to kill the player regardless of armor. This mob would keep you from sleeping by acting as a monster nearby, while not actually being very nearby at all. The message would pop up like normal if a player tried to sleep while it was following them. It would be able to travel through blocks.
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