I, personally, enjoy creating hunger games and bed wars maps to play between my brothers and friends (locally). But it becomes a big hassle to constantly copy the world to protect it from any damage caused from playing (looting chests, destroying beds, etc.). This made me think, what if I could save the world, but load it in a way that doesn’t save any changes made to the world? Say, instead of loading the world, there is a different button that lets you load a “fake world”. This way you don’t end up with multiple copies of a world and it takes away a lot of the hassle.
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