Since Add-ons are to bring modding to Bedrock, and we already have custom entities, and we have custom blocks/items coming soon, there is one thing left: custom dimensions.
I like the JSON format better than the Scripting format, so I thought of a way to add custom dimensions using JSON instead: "MCDIM".
Example: the_nether.mcdim
MCDIM files would simply be renamed JSON files. They would follow this format:
"file_format" - All current JSON in Bedrock contains this.
"credit" - Unused in game. May not exist.
"save_id" - If you make a custom portal block, you will use this in that file to specify where this block takes you.
"dim_data" - The JSON tag that contains the following.
"central_biome" - Like how the End is one biome until you get to the outer islands. May not exist.
"central_range" - The range of the central biome. Must have a maximum and a minimum. If the central_biome tag does not exist, this is ignored.
"biomes" - The biomes in this dimension, excluding the central biome (although the central biome can be repeated). If this dimension is only one biome, then only one will be listed.
"structures" - The structures that appear regardless of biome.
"spawn_rules" - The spawn rules for the dimension regardless of biome.
"sky" - The sky color(s), the file path, or more JSON. When listing colors, the top color(s) goes/go first. If you have more JSON (with { and } ) you can have "time" : # and then the colors.
"functions" - Functions to run when you enter.
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