Mangrove Trees spawn in very erratic patterns. They have roots that spread across the swamp water, intertwining with other trees' roots to the point where they are indistinguishable from each other. Their tops would be made of the new mangrove leaves, and of course the tree itself, as well as the roots would be made of mangrove wood.
They could potentially serve as a replacement for the current swamp trees, or even simply exist alongside them. Another option would be to have them in a sort of sub-biome, similar to how the 1.13 oceans replaced the more simplistic "Ocean" and "Deep Ocean" system.
A flower that can be found and planted on lily pads. It will slowly build up a bulb over the day, which produces more and more light over time, and at midnight, they flower, and release an entity inspired by a will-o-the-wisp, which slowly rises 30-50 blocks. The will-o-the-wisp entity disappears in the morning, and the lumilily closes up again, slowly building up a new light to be released the next night. Each time the light entity disappears, there is a 10% chance it will drop a lumilily as an item.
These giant, frog-like creatures can be tamed with spider eyes and ridden on using saddles, hopping around on land and swiftly swimming through the water. If bred (again, using spider eyes) they find their way to water and drop a single egg, similar to the turtle egg. After roughly an hour of play time, they hatch into the tadpole-like form of the leaper. About the size of a player, these long, thin, mobs can swim around ridiculously fast. After about 20 minutes, they grow into a more adult form, though not quite full sized yet. They still cannot be ridden on, though they can now go on land, and have lost their ability to swim as fast as they used to. They still have a tail. After another 20 minutes, they grow into the full-sized, adult leapers. At any stage, they can be killed for 0-2 slimeballs.
I couldn't really come up with a better name, though I'd love to see what you can think of.
A new mob somewhat based on crocodiles, these creatures hide in the water, camouflaged as mangrove roots, and getting anywhere near them will cause them to snap at you, dealing massive damage.
As for drops, I thought maybe a tooth, but I think it'd be more known for its jaw than the teeth inside it, and what would its functionality be anyway?
Just like the Leapers, I couldn't really come up with a good name, and, again, I think you could come up with something great.
Leeches can be found in the water, and getting too near to one would cause it to latch on to you, slowly draining your HP while recovering its own. Taking any form of damage from anything other than the leech or moving around a lot shakes it off, and can be easily killed on land. Similar to fish, it drops itself, but dead and in item form. It can be used in brewing to create a potion that gives you the new Leech effect, which allows you to sap 20% of any damage you deal to another mob (this might need some balancing).
Other than that, some small terrain changes could be made to the biome, such as making it slightly more sloped, or maybe even adding podzol.
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