Strictly for humanoid and humanoid type mobs feedback and suggestions. Bugs, duplicate ideas, lists of things, and support issues will be deleted.

46

Villagers need to respawn in villages.

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  • 4
    Registered User commented
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    You can cure zombie villagers to restart a village so you don't need this 

  • 7
    Registered User commented
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    We need them to have the ability to respawn!!  I want to see Villagers respawn in proper living environments, places that qualify as Villages.  They are one of the only mobs in the whole game that don't seem to ever respawn or regenerate in a natural cycle, and with Mojang adding new hostile mobs to the game, it is harder than ever to find villagers, let alone keep them alive.  They get eaten by Zombies, stung by bees, fall off cliffs, shot by skeletons, drowned in water, or even wander off and get lost, never to return. Additions such as the Drowned have also wreaked havoc on villages that spawn near water and have devastated entire villager populations since they are there day and night.  I have some games where unless I go into creative/peaceful mode, villagers are extinct. Sometimes they are already extinct before I find them in a new game.

    This is a problem, as it is incredibly hard to find and rehabilitate villagers that have turned into zombies.  Even if you CAN find one and rehabilitate them, you need to actually have at least 2 and keep them alive long enough to get them back to a village and make them want to breed.  In many cases getting villagers to become willing to breed requires a LOT of remodeling and planting.  All this, along with protecting them from both themselves and their surroundings, is a lot of work and hours upon hours of gameplay.

    It should not take up such a huge chunk of my playtime just to have a functioning village!

  • 6
    Registered User commented
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    I agree! I just survived a raid with ONE villager-that promptly got killed by a skeleton later that very night. I saw a suggestion of bringing in new villagers from another village by boat or minecart, but that's incredibly tedious and not very practical.

    What if a child spawned and you had to care for it(feed and protect) into adulthood(say 3 days or however long it takes for young mobs to mature). I would be okay with that. Hard? Yes. But infinitely less tedious and certainly less costly than trying to transport one from another village. 

  • 4
    Registered User commented
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    Absolutely agree. This is ridiculous, I found an empty village not too long after I discovered it. There are too many things killing villagers!

  • 3
    Registered User commented
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    I thought it would be interesting if Villager Workstations acted like their Respawn Anchors, but the problem is that it would be too OP if they always respawned because then you would always have a supply of villagers

  • 3
    Registered User commented
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    There could be a Respawn Anchor for Villages that all Villagers connect to that enables them to respawn. I was thinking that it should use Golden Apples as fuel, as an allusion to Zombie Villagers being cured. This block could be made by the player, but it could also be generated in Villages, such as the central tree or well.

  • 2
    Registered User commented
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    There could be a Conduit like item that uses Golden Apples as fuel. It would attack zombies with its particles like a normal Conduit, but it may not kill them, instead giving them weakness. Zombie Villagers, now with weakness coupled with the Golden Apples as fuel, would turn back into Villagers

  • 0
    Registered User commented
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    Zombie villagers aren't really the answer. They have an incredibly low spawn chance of 5%. Also there is a really high frequency of pillager patrols and these mobs refuse to despawn. This leads to an eventual total loss of villagers in any server or singleplayer world.

    I'm on a 3-year old server and the villages are ALL abandoned. So I can't get the What a Deal! achievement :( or do cool stuff like converting excess paper or redstone to emeralds.