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the "tintindex" parameter on any block for resource packs ?


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    lajawi2255 commented
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    I've come across the same problem like you, with a different model. I wanted to give my saplings (3D) leaves a tintindex to adapt their relative leaf block, but, they too, stayed gray.

    Maybe make it so we can define which block tintindex should be used? For my 3D spruce saplings, with leaves, I could define that it takes the tintindex from spruce leaves.